Lore/Story


Hello everybody and welcome to the next devlog of Lunar Journey. In this devlog I am highlighting how I thought of lore/story. I sadly cannot share much in this devlog because I don't want spoilers.

The creation of lore involved creating characters, tribes, mercenary teams and famous people. I'm not sharing much more spoilers. The Dialogue system I covered in a recent devlog was very useful. I also used the cutscene tool a lot. Again, the system needs a LOT more polishing. It will most likely not be included in the next update.

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